Introduction
The .Net Framework provides a Socket class which has the all properties of TcpClient , TcpListener and UdpClient and plus its own methods. For details of .Net Socket class you can see here. In my previous articles I have shown you the basic implementation of TcpClient, TcpListener and UdpClient class. Here we are going to use the Socket class. Many things are same as previous articles so I like to discuss only Socket class implementation and ignore other thingsDownloading the source code
Download complete source code from below:
Lets start digging the code.For client program SocketEchoClient
Socket sock = null; // Create a TCP socket instance sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
A Socket constructor which specify the address type , socket type and protocol type. Here protocol type is TCP for UDP protocol you have to use "ProtocolType.Udp".
// Creates server IPEndPoint instance. We assume Resolve returns at least one address IPEndPoint serverEndPoint = new IPEndPoint(Dns.Resolve(server).AddressList[0],;servPort); // Connect the socket to server on specified port sock.Connect(serverEndPoint);
Connect method takes an IPEndPoint argument which specify the address and port of the server.
// Send the encoded string to the server sock.Send(byteBuffer, 0, byteBuffer.Length, SocketFlags.None);Send() Method is used to send the string details you can find here.
sock.Receive(byteBuffer, totalBytesRcvd,byteBuffer.Length - totalBytesRcvd, SocketFlags.None))
Receive() Method is used to receive the string details you can find here.
For server program SocketEchoServer
Socket server = null; // Create a socket to accept client connections server = new Socket(AddressFamily.InterNetwork, SocketType.Stream,ProtocolType.Tcp); server.Bind(new IPEndPoint(IPAddress.Any, servPort)); server.Listen(BACKLOG);
Socket Bind() method associate with local address and port number. Listen() method takes an integer argument representing the number of connection allowed to queue.
Running the program
First run the server program in command window.
c:\>SocketEchoServer
Then run the client in another command window
c:\>SocketEchoClient "localhost" "This is echo message"
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ReplyDeleteJust getting into programming, coming from a scripting background...Very helpful article, clear and easy to understand and the sample code is easy to follow as well. Thanx!!!
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